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Very nice and pleasant game. Thought out mechanics, appealing graphics and good level design to complement them.

The only suggestions that I could think of are:

-Making the interactable items glow in the dark even outside of your flashlight's light, as admittedly I did spend an extra minute or two searching the whole level for the blue keycard because I missed it once.

-The cooldown on the stunning signal is kind of too long, you can especially feel it in the sections with 2 or more ghosts. But when it's upgraded to a weapon then the cooldown is fine.

-Should definitely add a prompt that says something like: "Now I should head for the exit..." when you kill all the ghosts (actually I don't know if killing all of them is even required...). It's obvious that you have to go there, but you won't do that (or at least I didn't) until you've checked if you killed all the ghosts. And the only way to do that is to walk around the whole level again.

Overall, good game!

AMAZING GAME! Visually apealing, thought of almost everything. functional. I got scared!

(-1)

first :)